Search results for "User-centered design"
showing 10 items of 31 documents
ProHealth eCoach: user-centered design and development of an eCoach app to promote healthy lifestyle with personalized activity recommendations
2022
Abstract Background Regular physical activity (PA), healthy habits, and an appropriate diet are recommended guidelines to maintain a healthy lifestyle. A healthy lifestyle can help to avoid chronic diseases and long-term illnesses. A monitoring and automatic personalized lifestyle recommendation system (i.e., automatic electronic coach or eCoach) with considering clinical and ethical guidelines, individual health status, condition, and preferences may successfully help participants to follow recommendations to maintain a healthy lifestyle. As a prerequisite for the prototype design of such a helpful eCoach system, it is essential to involve the end-users and subject-matter experts throughou…
Evolution-Oriented User-Centric Data Warehouse
2011
Data warehouses tend to evolve, because of changes in data sources and business requirements of users. All these kinds of changes must be properly handled, therefore, data warehouse development is never-ending process. In this paper we propose the evolution-oriented user-centric data warehouse design, which on the one hand allows to manage data warehouse evolution automatically or semi-automatically, and on the other hand it provides users with the understandable, easy and transparent data analysis possibilities. The proposed approach supports versions of data warehouse schemata and data semantics.
Comparison of relaxation techniques in virtual reality for breast cancer patients
2019
A number of studies demonstrated that virtual reality (VR) featuring pleasant scenarios and relaxing narratives is effective in promoting relaxation in users, both in healthy and pathological contexts. One important field for application of relaxing VR is breast cancer, because of therapy-related distress and changes in body imagine experienced by patients during the care process. However, comparisons between different relaxation techniques adapted to virtual reality are rare. In the present study, the same virtual environment has been integrated with audio narratives designed according to two different relaxation techniques (respiration control and body scan). As initial exploration, 16 br…
Developing a formative assessment system for mathematics using mobile technology: A student centred approach
2012
The success of mobile technology for learning tools depends not only on the technical design aspects but also on pedagogical issues. Students' involvement in designing the tools is one of the key factors for their engagement in technology supported learning. Students should be actively involved in developing innovative solutions which are likely to improve their skills as well as their performance. In this study work, the students participated in iterative design processes of a mobile tablet based peer-to-peer assessment system (P2PASS) for mathematics, and in real life deployment on a mathematics course. The paper reports on two major concepts: the user centred design in practice and the p…
A User-Centric Approach for Personalized Service Provisioning in Pervasive Environments
2011
Published version of an article published in Wireless Personal Communications (2011). Also available from the publisher at http://dx.doi.org/10.1007/s11277-011-0387-3 The vision of pervasive environments is being realized more than ever with the proliferation of services and computing resources located in our surrounding environments. Identifying those services that deserve the attention of the user is becoming an increasingly-challenging task. In this paper, we present an adaptive multi-criteria decision making mechanism for recommending relevant services to the mobile user. In this context, "Relevance" is determined based on a user-centric approach that combines both the reputation of the…
Philosophical and ethical concerns in researching online learning groups
2016
There is hype in the use of technology for teaching and learning. Online learning groups have been preferred and advocated for increasing learning. However, developing technology supported teaching and learning require user centered approaches to ensure that the design solutions meet users' needs. Since the research is situated within a practice area of online learning groups, pragmatism and social constructivism will inform this study. In this paper, pragmatism and social constructivism philosophy is discussed. The non-consequentialist philosophical ethical approach and how it relates to this research field is also analyzed. The paper argues that non-consequentialist philosophical ethical …
The Steps of User-Centered Design in Health Information Technology Development: Recommendations from a PhD Research Study
2016
This study was carried out to explore the steps of User-centered Design in development of health information technology. The technology was developed in two research projects: the European Union project United4Health that created a collaborative telemedicine system for remote monitoring of Chronic Obstructive Pulmonary Disease and the Southern Norway regional project eHealth-extended Care Coordination that built an information system for coordination in inter-municipal health care teams. In both projects, the end-users were involved as active contributors in a User-centered Design process spanning from idea-generation until final deployment stages. This paper presents the steps in the User-…
Lean design improves both health-care facilities and processes: a literature review
2014
This article presents a literature review of the challenges and possibilities for Lean design in modern health-care facilities. Many of today's health-care facilities are in dire need of renovation since limited financial resources among health-care demand improved work process efficiency, safety and employee well-being. Lean philosophy has been successfully implemented into hospitals with up-and-running hospital processes, but has not been thoroughly tested as a design methodology. The principles of Lean do not contradict with user-centric, participatory or ergonomic design approaches and thus the possibilities of using Lean as a complementary design methodology to the aforementioned appro…
Towards humane digitization : a wellbeing-driven process of personas creation
2019
Digital transformation is a process of digitizing the working and living environment in which people are at the center of digitization. In this paper, we present a personas-based guideline for system developers on how the humanization of digital transformation integrates into the design process. The proposed guideline uses the positive personas from the beginning as a basis for the transformation of the working environment into the digital form. We used the literature research as a preliminary study for the process of wellbeing-driven digital transformation design, consisting of questions for structuring the required information in the positive personas as well as a potential method that co…
A User-Centered Chatbot (Wakamola) to Collect Linked Data in Population Networks to Support Studies of Overweight and Obesity Causes: Design and Pilo…
2021
[EN] Background: Obesity and overweight are a serious health problem worldwide with multiple and connected causes. Simultaneously, chatbots are becoming increasingly popular as a way to interact with users in mobile health apps. Objective: This study reports the user-centered design and feasibility study of a chatbot to collect linked data to support the study of individual and social overweight and obesity causes in populations. Methods: We first studied the users' needs and gathered users' graphical preferences through an open survey on 52 wireframes designed by 150 design students; it also included questions about sociodemographics, diet and activity habits, the need for overweight and o…